Vagabond 5 (Big ed.)
Posted: November 16, 2009 Filed under: Vagabond 1 Comment »Takehiko Inoue – Viz – 2009 – 31+ volumes
this Big edition is volumes 13-15
I was mostly successful in my omnibus week, though I still want to read the last two before I call it quits. This had just come in a few days before I decided to read all my omnibuses, and it was a big part of why I decided to do that, since I thought reading Vagabond after finishing the others would be a reward.
Vagabond is, quite simply, amazing. I have no words to describe how wonderful every single volume of it is. A big part of it is Takehiko Inoue’s art, which is fantastic, and more suited to this type of story than it is to Slam Dunk and Real (as much as I like those two as well). More than anything, a big part of that is the way Inoue renders nature, which is almost like a character in the story. No matter what someone is doing, they do it while standing in a grassy field, in a forest, on a beach, or wherever. As they ponder whatever challenge it is they are overcoming, we see them doing so while surrounded by beautifully-drawn backgrounds, which provides context and makes the problems seem that much more real, or immersive, I suppose.
Of course, there’s a lot to be said about the fight scenes, too. While the action scenes in Slam Dunk are still quite well-drawn, even considering the age of that series, they are better here, and I love that Inoue draws the fights with a looseness to the inking that transforms them into sumi-e scenes. It’s just beautiful.
And the story is no slouch, either. Here, the three volumes cover a chain-and-sickle fight between Musashi and an opponent from earlier in the series, and then we (I assume) flash back to look at the childhood of Sasaki Kojiro, a deaf orphan reluctantly raised by an outcast swordsman.
Now, the chain-and-sickle fight was pretty amazing. I loved the challenge posed to Musashi by the new weapon, but the experience wasn’t as transcendent for him as his other fights have been. We see him strategize more than we see him explore himself, and most of the pathos is pushed to the opponent, who lives with the daughter of a man he killed. He learned chain-and-sickle from her, since the two live silently together and she periodically tries to get her revenge with that weapon, the same her father used. The fact that so few words are exchanged is quite lovely, and leaves what goes on between them up to interpretation.
I also liked that we were reminded of who the character was through the use of a one-panel, wordless flashback. I had no recollection of him, but that one panel worked far better than the standard lengthy recap. It’s concise methods are another reason I like Vagabond. It has few words, but still communicates so much through image and emotion alone.
The chain-and-sickle fight was blown completely out of the water by Kojiro’s childhood. I don’t think I’ve ever run across a deaf character in a manga before, especially one handicapped from birth like this. I couldn’t believe how touching and sincere the story was, either.
There is very little Vagabond has to do to succeed. It could succeed by being swordfight after swordfight, but it strives to make the struggles as realistic as possible, and it gives all the characters personalities, so they’re not just braggarts swinging swords. In Kojiro’s case, he quieted down when he clutched his father’s sheathed sword when he was a baby, and the father let this continue for a number of years since he felt very uncomfortable about raising the child. He eventually took the sword away, since he doesn’t want the life of a swordsman for Kojiro, but Kojiro latches on to the sword anyway, and later, it’s revealed that he learns how to use and wield it based on watching others and is almost supernaturally gifted with it.
Kojiro’s deafness, the way the townspeople and his father react to it, and the ways Kojiro adapts, really has been the highlight of Vagabond so far. It’s incredibly sensitive. The quiet reactions as well as the ways Kojiro is treated because of his hearing , his good looks, and the outsider status of his father mix in interesting ways. At the end of the volume, there’s the standard villain that needs to be slayed, and Kojiro and the townspeople all have a role. Kojiro never speaks, and we never know what he is thinking, which make his actions that much more mysterious, or even heartfelt when he shows genuine affection for someone.
I’m really looking forward to more about him. It’ll be a long wait for the next omnibus. And again, I am blown away that Takehiko Inoue can win me over again and again in these series that I have absolutely no interest in. I can’t believe I’m reading a samurai comic and loving every page, but Vagabond… yeah, it’s great. It transcends that, just like Real is more than it seems.
WaqWaq 2
Posted: November 15, 2009 Filed under: WaqWaq Leave a comment »Ryu Fujisaki – Viz – 2009 – 4 volumes
I liked this volume quite a bit better than the first. Now that I knew what to look for (the machines merging with the people in order to fight), it wasn’t as confusing, and it also helped that the fight with the fire guardian was wrapped up early on, since we no longer had to puzzle through battles where robots hit people with flame appendages. There’s a later opponent that uses a plant machine, but his battle’s a bit easier to follow visually since he attacks with either his fists or vines, plus he fights a regular-looking human most of the time.
The plot of the series is unveiled too, which also helps clear things up. We learn what the actual purpose of Kami is, but after that she fades into the background as Shio fights the other guardians for the right to make the wish associated with the red-blooded Kami. The series turns into a battle royale as it’s revealed that the guardians are meant to fight each other until there is only one left, with their machines cannibalizing each other whenever there is a victory between a pair. As conventional as that plot is, it’s made a little more interesting because… well, actually, it’s about what you would expect (the guardian robots all have elemental powers, so there are also Pokemon-like strengths and weaknesses in the battles). The art is really the only thing that distinguishes it from similar series.
I mentioned this last time, but Ryu Fujisaki is an exceptional artist, especially when it comes to character designs. Every single person in both this and Hoshin Engi has a very funky, out-there style to them that completely sets them apart from every other character. They usually have a pretty unique personality to go along with that, but that’s not coming through so much in WaqWaq. The robot designs are only so-so, but I love looking at the different characters as they clash and merge with the robots. The weird designs were working against it last volume, but now that the action scenes have calmed down, the art carries almost everything. And it actually does a pretty good job of it, too.
The plot isn’t terrible, and now that all the confusion has been cleared up and I can enjoy the simplicity that goes along with the awesome art, reading this has become pretty fun. I still don’t think it comes anywhere near Hoshin Engi, and from what I’ve heard, it is one of Fujisaki’s weaker series, but I’m looking forward to seeing how it plays out.
This was a review copy provided by Viz.
Please, Please Me 1
Posted: November 15, 2009 Filed under: Please Please Me Leave a comment »Kisun – Netcomics – 2009 – 3+ volumes
I reviewed this over at Manga Recon, so you can check it out over there.
After taking a long break, I tried out another one of Netcomics online-only series, this one one of their very new and very flashy, josei-ish series. I loved it. It was exactly like Happy Mania, which is what I want out of every josei-ish comic I read. What can I say, it was my first, and it set a high standard. Mostly I like the comedic approach. While the characters have a lot of the same dating woes as the ones in other josei series, they also seem to be enjoying themselves, and the writing is extremely self-conscious and makes you laugh at some of the strange things that happen when one is looking for a suitor.
There’s one scene where Nagyoung is trying to break it off with her boyfriend that is absolutely worth its weight in gold. I have never seen awkwardness come across more genuine or funny.
Also, high marks for another scene where an office full of people disburses for lunch and, for one panel, turn into Teletubbies running through a sunny field. I am continually amazed by how universal some things are.
Wallflower 21
Posted: November 15, 2009 Filed under: Wallflower Leave a comment »Tomoko Hayakawa – Del Rey – 2009 – 24+ volumes
I reviewed this for the weekly Manga Minis column at Manga Recon, so you can check out my review over there.
I liked it better than the previous volumes, but I still don’t like the series that much. The art strikes me as quite lazy (the eyes! they look like aliens when they’re not drawn in gag form!), and I’m just not a big fan of the humor. The romance story in this volume was better, and I liked most of it even knowing it wasn’t actually going anywhere. My biggest problem may just be that I want this series to be something it’s not.
Lord of the Sands of Time
Posted: November 13, 2009 Filed under: Lord of the Sands of Time 5 Comments »Issui Ogawa – Haikasoru – 2009 – 1 volume
this is a novel from Viz’s sci-fi imprint
I hesitated in picking this one up, because it has several story elements I dislike in sci-fi: time travel, space colonies, and androids. All three in the same story seemed like it would doom it, but I approached it with an open mind all the same.
I didn’t like it at all, incidentally, and had a hard time getting through it, but it had more to do with me being completely uninterested in the plot than any of the three devices I mentioned above. In fact, the time travel element was quite well-done, and was the thing that kept me going through the end of the novel. It was handled more “realistically” than I’ve seen it handled before. The plot of the book is that Orville, the main character, is an android who is sent back in the past by a nearly extinct human race in the 25th century in order to exterminate creatures that have been bent on human annihalation for around 300 years. The story jumps around in time until it becomes clear what the androids (called “messengers”) are trying to do by time traveling, and when it was finally revealed, I was quite pleased with the way everything clicked into place. The messengers, whether they succeed or fail, are doomed never to return to the 25th century since any action on their part will inevitably change the course of human history so that the same people that inhabit the 25th century won’t be there any more, even if they return. I thought that was a particularly nice detail.
The majority of the story takes place in ancient Japan, with Orville trying to help Queen Himiko fend off the creatures, called mononoke by the people of ancient Japan. The creatures aren’t really… alive (?) and really only exist to kill humans. They reproduce and collect energy from the sun, and they can only use materials they find around where they spawn in order to make their bodies. Thus, Orville tries to keep them away from mineral deposits which would allow them to synthesize metals harder than what the people of ancient Japan have. There are several other stories in other time periods as well, and many others that Orville makes reference to, and most of the battles focus on helping humans develop sophisticated enough weaponry to wipe out the mononoke population before it grows out of control and develops more complex weapons and battle strategies that wipe humans out of that time period.
I can’t quite put my finger on why I didn’t like it, because as I think back on it, it was a very good story. I liked the way the story cycled through the different time periods, which got more and more ridiculous until the meaning became clear, and like I said, everything snapped into place and made sense. I liked the themes presented in the story, which were mostly about how the messengers had to have an unfailing love of humaninty in order to carry out their mission, since all the people they knew would cease to exist no matter what happened. The mononoke were interesting antagonist, completely faceless and unstoppable, though a little ridiculous once their origin was revealed. There was a little bit of a romance between Orville and Himiko, which wasn’t terribly good, but also wasn’t a major part of the story. Himiko was a good character and served well as the leader of the human faction in the main part of the story. And the space colonization was mostly relegated to the beginnings of the story. Everything about the plot and characters was extremely enjoyable.
What was there to dislike, then? I think the pace might have done me in. Since it takes a lot to keep me interested in a time travel story to begin with, the pace has to be just right or I’ll completely lose interest. The story lingers a long time in certain parts between mononoke battles, especially in the ancient Japan parts, and I had a hard time moving forward even through interesting and relevant parts of the story.
This is an opposite example of what I normally defend on here. Normally I’m telling you about how I enjoyed an extremely terrible story despite myself. This time the story was quite a good one, but I just couldn’t get into it. It wasn’t the story’s fault at all. In fact, this was probably a better story than “All You Need is Kill,” which I did like. I would recommend it to anyone who is interested, I doubt you’ll be disappointed.
This was a review copy provided by Viz.
Fushigi Yugi 2 (Big ed.)
Posted: November 13, 2009 Filed under: Fushigi Yugi Leave a comment »Yuu Watase – Viz – 2009 – 18 volumes (this Big edition is 4-6)
I’ve read all this before, and I find knowing the context this time around helps, and also doesn’t help. I hadn’t read very much shoujo manga the first time I tried this, and was baffled by being dropped in the middle of a fantasy story set in China with so many characters. There was a lot of stuff I was missing by not reading the beginning, and I remember some of my thoughts from the first time through too, since again, I read these magazines over and over again for lack of any other manga to read. But I’m also surprised by how well I grasped the story. It’s pretty simple, when all is said and done. Everyone loves Miaka, and she’s trying to summon Suzaku while her best friend is trying to thwart her.
The badly-done romantic drama grated on me in this volume. Hotohori jumping to Miaka’s every wish, the way everyone, including Tasuki, steps in to try and save her, the way Miaka blindly keeps throwing herself into dangerous situations with no heed for anyone else’s feelings… all the “Tamahome!”s we sit through… none of it works very well. Hotohori’s parts in particular, when he tries to swoop in for the rebound, and the one page where Miaka briefly ponders switching… wow. I had a hard time powering through these parts and ignoring what was going on enough so that I could move on with the story.
I hate Miaka in general, which hasn’t changed. I was a little sad the way she kept cataloging her wishes while gathering the Celestial Warriors. I suppose any girl her age would, given the chance, but I like that she thinks she can wish for however many things she wants. I remembered wrong, and thought there was just one wish, but the fact that out of three, only one wasn’t for herself only sealed my hate for her forever. That, and the fact that it didn’t occur to her to ask other people what they might want. The fact that Nuriko even had to ask for his wish was just sad. On the other hand, she’s quite a bit more cheery than most shoujo heroines, and she isn’t very prone to fits of anger, sadness, or drama (aside from calling out Tamahome’s name over and over again), and that does make the story a lot more easy and fun to read.
The formula itself still works okay. I like the struggle between the Suzaku and Seriyu forces, and the various tricks and tactics they use against each other. Nakago, for as creepy as he is, keeps things interesting, and most of what was good in these three volumes were things that he threw in for sabotage. I also like Chichiri, who seems to be the only person who hasn’t fallen for Miaka aside from Nuriko.
The way volume six ends, you can sort of hear the editor telling Watase she has to keep writing past the original end to the story, but Watase also mentions that this part was only the first chapter, so perhaps she did have the rest planned out. I didn’t like it quite as much after this point, and there’s something that happens soonish that made me more or less quit reading, but I’m curious to see how the story continues from there.
I think, also, sometime shortly after this, Utena or Chicago started running in Animerica Extra, and I forgot all about Fushigi Yugi, so that might have had something to do with it as well. Now that neither is distracting me, perhaps I’ll be more interested in the story.
Dogs 2
Posted: November 10, 2009 Filed under: Dogs Leave a comment »Shirow Miwa – Viz – 2009 – 4+ volumes (+1 for volume 0)
You know, I couldn’t believe it, but the entire time I was reading this, I was wishing it was Black Lagoon. Usually it’s the other way around. I think that proves that I like Black Lagoon a lot more than I say I do.
I like Dogs quite a bit, but this volume wasn’t a terribly good one. I love watching Badou and Heine act goofy and then tear through impossibly huge groups of enemies, and I liked the plot that was starting to develop around Heine’s alterations and other people like him, and I also liked the idea of having all the main characters going up against an army of genetically manipulated soldiers, four-against-an-army style.
This volume focused on developing Naoto, my least favorite character. She follows Badou and Heine into an assignment, and most of the rest of the volume is the three of them in a big melee, mostly with Heine and the other characters probing Naoto for information about who she is, which of course she can’t provide since she has no memory. Introducing Naoto to the other characters was a necessary evil since I assume that Naoto is going to join up with Badou and Heine, but it was still hard to sit through.
As much as I like the high-contrast, dynamic art in this series, sometimes it makes it hard to follow the action scenes, especially when they are as long and confusing as they were in this volume. Most of the problems I had with reading the art were with Luki and Noki, who are wearing frilly, ostentatious costumes and fighting with gigantic, unlikely weapons like guns and swords as big as their arms. It’s hard to tell what is dress and weapon when they fight. Another big problem was the gigantic, retouched sound effects. That’s something I normally don’t notice, but in this case, they might have been covering too much of the art. I suspect the fights may have been a bit easier to read with streamlined effects, but then again, I haven’t seen the originals.
I have to admit, I’m not the biggest fan of Luki and Noki, either. The series didn’t really need a pair of cutesy, goth-loli-type twins that can beat everyone to the ground, but then again, it’s the kind of silly thing that makes Dogs fun to read.
The volume didn’t lower my opinion of the series at all, I think it was just a slow spot in the story (or slow as far as Dogs goes, which still includes a gigantic, hilarious melee). We did get to meet one of the other villains in what was admittedly the coolest reveal in the world, and said villain did power away in a gigantic train, so it wasn’t a total wash.
This was a review copy provided by Viz.
Clover
Posted: November 10, 2009 Filed under: Clover 5 Comments »CLAMP – Dark Horse – 2009 – 4 volumes
the Dark Horse edition is an omnibus containing all four volumes.
So, the thing about Clover is that I read it when it first came out in English and more or less hated it. But it is pretty. I have the original four English volumes from Tokyopop and the recent two-volume Japanese rerelease of the series, and couldn’t pass up this pretty omnibus. Once I had it, though, I had absolutely no desire to read it. The omnibus was a good chance to give it another try, though. I didn’t read the Japanese edition after I bought it, and I hadn’t read the English volumes in six or seven years.
The thing about Clover… it’s super-pretty, and has amazing composition and minimalist art. But it’s a series that hinges on song lyrics, which is a bad idea in the first place since you have no idea what the tunes to the ever-present songs are. Most manga series about singers feature a song every volume or two that takes up a page, which is fine. You can read the lyrics and try to imagine the tune, but you only have to do so for one page. When snippets of the lyrics appear in every scene, not knowing the tune becomes a problem. It bugs me, and the lyrics in Clover are on every page. David Welsh recently took that a step further, and pointed out that the lyrics are also atrocious. Sure, Sue and Kazuhiko are on a journey, but I get it. I get that she wants to be taken someplace far away, and that she may or may not be seeking happiness during or at the end of said journey. I don’t need to read it on every page. It really is repeated that frequently. I would count how many times that line appears, but that would require reading that line over and over once again.
I like the plot itself. It’s quite romantic, and I’m a sucker for stories that are good at jumping around their timeline. The first two volumes tell a continuous story, then the third volume jumps back in time to focus on Ora, an absentee character central to the first story, then the fourth volume jumps back even further to talk about another character and the Clover project in general. Technically, the series is unfinished, and I suppose it’s possible the story could go on from the end of the second volume, but I’m pretty satisfied with what we got. It reads like a complete series. Apparently CLAMP had originally planned it to be six volumes, but I can’t recall what was going to be in the next two.
I don’t like the abruptness of the storytelling, which is a problem that’s complicated by the strange (but unique and completely awesome) setting and the political unrest that we are thrown into. Details offer themselves up in a timely manner, and you can see that the story is well-planned as you read, but I still hate that things get underway and move fast right from page one. The fast pace works against the plot too, since it means that most of what’s going on flies by and strips the main story down to a very short journey to Fairy Park with brief delays. There’s also something that seems insincere when otherwise serious and romantic stories move so quickly. But the fast pace is rewarded as we learn more and more about Sue and Kazuhiko and what is happening to the both of them, and the way Sue opens up at the end of the story is still great, even after all these years.
I like that the emotions of the characters are offered without any explanation, too. In the third story, Ora and Kazuhiko are lovers completely smitten with one another, and what we see of the two of them provides enough evidence to see how devastating what happens to Ora truly is. Similarly, the friendship between Kazuhiko and Ginsetsu is never discussed, but it is clearly a powerful bond between the two men.
For the record, Ora is up with Watanuki and Kamui as one of my favorite CLAMP characters of all time. I hated Clover the first time through, but I loved Ora. I still do. She’s a great character, and plays her role well. I wish Sue had been developed as much as Ora. Sue’s very basic role works well in the context of the series, but aside from knowing that she’s been isolated and her feelings on Ora and Kazuhiko, we know absolutely nothing else about her thoughts and feelings on anything at all. Even at her most sincere, she seems completely devoid of emotion. I think that her lack of emotion lends itself well to the scene where she opens herself up, though, which may be the point.
The art, while fantastic and certainly some of CLAMP’s best, can also be… well, misinterpreted, and uninteresting to some. There are some brilliant page spreads, and its minimalism is well-suited to the story here, but my roommate took one look at it and pronounced it “lazy,” though I would disagree. There isn’t much on most of the pages, and all four volumes only took me about an hour and a half to read. Take that how you will. But I see the emptiness as an amazing use of negative space, and it also excels at its fantastic panel layouts that trickle down and through single and double page spreads. It also has wonderful details in the setting and clothing the characters wear. Ora really feels like the centerpiece of the entire story, both in terms of her character design (both of them) and the outfits she wears. And what I wouldn’t give to have those wide CLAMP shoulders back in the current works.
But keep in mind that a lot of those panel layouts are there to effectively give the lyrics to those awful songs something to wrap around. Never forget those ever-present songs.
So I still don’t like Clover, but I can admit that I like the plot much more than I did when I was younger. The subtleties of the characters and the love story that was going on were lost on me at the time, and that’s a large part of what makes the series enjoyable. But again, that is all ruined by having to read those songs over and over again. Sure, you could just skip them, but they’re there. In that awful font, too. You don’t have to do more than glance at them to know what they say. It’s a real problem.
Game X Rush 2
Posted: November 10, 2009 Filed under: Game X Rush Leave a comment »Mizuh0 Kusanagi – Tokyopop – 2009 – 2 volumes
I reviewed this for the weekly Manga Minis column at Manga Recon, so you can check it out over there.
I loved the first volume, but really did not like the second, which was the conclusion to the story. It’s a real shame when that happens.
With the Light 4
Posted: November 9, 2009 Filed under: With the Light Leave a comment »Keiko Tobe – Yen Press – 2009 – 14+ volumes
this omnibus contains volumes 7-8 of the series.
Continuing with the omnibus theme for this week, here’s With the Light, which I am sadly behind on. This only comes out every six months, so there’s really no reason why I can’t stay caught up. Oh well.
I don’t really have that much to say that I haven’t said already. There weren’t a whole lot of changes to Hikaru or his routine in this volume, though careers were discussed, as well as factories that employed handicapped individuals, and Hikaru had a kind of assessment to determine his strengths and weaknesses. There were some comings and goings. There were two parts that were quite touching, though neither dealt with Hikaru directly. One was where his father was finally able to deal with his situation at work and come to terms with it (complete with a long chapter about appreciating what you can in a bad situation), and the other dealt with an old friend who was having some abuse problems in an orphanage. Actually, that storyline was never quite resolved. I wonder what happened to Oki?
Reading the series is a little more tedious than I like, mostly because of the repetition I’m sure I’ve mentioned before. The story was written with the magazine format in mind, and exists to inform more than to entertain (which is fine, that’s what it does), so a lot of the story points and information are repeated over and over again. This probably isn’t a problem if you make the long volume stretch out over several days worth of reading, but you’ll notice if you read it all in one sitting.
Again. This series is wonderful at what it does, which is to teach the reader about autism and show how an autistic individual develops and adapts to the world and people around him. It really is an interesting read, and I learn so much from every volume. It’s not light, entertaining reading, though. Don’t look for the usual story and plot.
Hmm. I wonder if this series is still running in Japan? It doesn’t sound like it ends at volume 14, but I can’t find it in any of Akita Shoten’s current women’s magazines, and they stopped featuring the newest volume on their site, something they’d been doing for at least a year or two.