Slam Dunk 20
December 15, 2012
Takehiko Inoue – Viz – 2012 – 31 volumes
It’s the same game! But it’s still quite thrilling to read! I can’t believe that Inoue can keep the action going like this, but these volumes are meant to be completely torn through in one sitting.
Not much happens in this volume, but what does happen is EXTREME BASKETBALL ACTION. Shohoku rallies and overtakes Ryonan, and it comes down to the last quarter. As the minutes tick by, Ryonan loses momentum. Then their coach sticks one of their stars back in, who is in danger of fouling out. Ryonan gets their momentum back, and in the last minutes of the game, Shohoku is in danger of losing their lead. Two or three of their starters begin to hit the foul limit as well, so several players are in danger of fouling out, and all players are trying to draw fouls to themselves. Sakuragi is all fired up, of course, but he’s not so much a star this time, and becomes a liability once again as Ryonan begins to play off his ignorance of the rules and inexperience in games.
Again, Inoue’s art lends a lot to the exciting nature of what’s going on. It’s very dynamic, in a way that few action manga can pull off. He can really draw a basketball game, and you might as well be watching the thing on TV.
Still great stuff, and I love picking up a volume of this and flying through it. I’m also happy that this seems to sell well enough to warrant a continued bi-monthly release. It’s great for kids, and I’d like to think it’s finding its way into the right hands.
This was a review copy provided by Viz.